AdInf Dev Journals #6: Sootheslayer

AdInf Dev Journals #6: Sootheslayer (C# Unity)

Games Mentioned

  • Sootheslayer

Due to increased work responsibilities I haven’t been able to/ have been less motivated to work on personal projects. I was hitting creative blocks and having trouble rationalizing continuation of projects which has led me to start work on a different game, working title: Sootheslayer.


The current plan for Sootheslayer is for it to be a 2D Mystery Dungeon-esque RPG . The player’s actions and choices will affect their alignment on Lawful/Chaotic and Good/Evil binaries. Many of the ideas drafted for this game are spiritual successors from DDED with the main difference between the projects being DDED being a text-based game built with Twine 2 and Sootheslayer being built with C# Unity. Unity uses methods similar to those that I use in my main developer job and makes it quite easy to create, customize, and visualize game assets.

Initial prototype goals:

Key: Completed In-progress/Pending

  • Planning demo quest
  • Developing assets
  • Researching and drafting mechanisms to implement
  • Experimenting with Unity functionality
  • Later:
    • A lot more!

Hoping to have more updates on this project soon especially once demo release approaches!

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